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Most Influential AAAI 2004 Paper · 2026-03 edition

Simple Search Methods For Finding A Nash Equilibrium

Ryan Porter; Eugene Nudelman; and Yoav Shoham

Venue
AAAI Conference on Artificial Intelligence (AAAI) 2004
Recognition
Most Influential AAAI 2004 Paper (Rank No. 8)
Edition
2026-03
Impact factor
6
Certificate ID
3bcf53ac72b584c7

Abstract

We present two simple search methods for computing a sample Nash equilibrium in a normal-form game: one for 2player games and one for n-player games. We test these algorithms on many classes of games, and show that they perform well against the state of the art — the Lemke-Howson algorithm for 2-player games, and Simplicial Subdivision and Govindan-Wilson for n-player games.

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